At the keyboard · Preservation Evoker
Spellbook
Every button that matters, in plain English.
The engine
Fire Breath
An Empower spell; on Flameshaper the majority of the hero tree interacts with or enhances it.
Changed Fire Breath's total damage, instant and periodic, should now be consistent at all Empower ranks (Patch 12.0.1)
Scorching EmbersBurnoutCatalyzeCausality
Disintegratetwo global cooldownsfour damage ticks
Baseline Disintegrate has a cast duration of two global cooldowns and four damage ticks occur within this time frame.
When Using the Pandemic mechanic you can start a new cast after the 3rd damage tick, which transfers the remaining duration and 4th tick to the next cast; this is how you spell queue Disintegrates.
Pandemic
Living Flame
Your filler; with Burnout it becomes instant, and Leaping Flames fires extra copies of it.
When Cast Living Flame if you have either Burnout or Leaping Flames, or with 2 stacks of Burnout or a single one that is about to run out; cast it until you have enough Essence to cast Disintegrate.
Changed Living Flame healing increased by 25% (Patch 12.1)
Burnout
Azure Strike
An instant filler that procs Essence Burst.
When Cast Azure Strike to proc Essence Burst, or until you have enough Essence for your spender.
Changed Damage increased by 50% in Patch 12.0
Pyre
Your AoE Essence spender.
When Cast Pyre as the Essence spender at 3+ targets (Flameshaper) or 4+ targets (Scalecommander); it costs 3 Essence unless you have Imminent Destruction active.
The engine — Preservation
Echocosts 2 Essence
Heals a target for a small amount and places an Echo buff on them; any healing spell cast is also cast on players with Echo active.
When Spend Essence on Echo; make good use of Echo ramps into Reversion.
Changed In Midnight, Emerald Blossom no longer consumes Echo
Also Disintegrate (the three Essence spenders)
Reversion
Places a heal-over-time effect on the targeted player; critical strikes extend its duration.
When Benefits heavily from talents such as Golden Hour, which increases the heal so it heals back recent damage taken.
Dream Breath
Empower ability that heals five players plus yourself within its cone.
When At the lowest rank it heals low upfront and places a long-duration HoT; at max rank it heals more upfront with a shorter HoT.
Changed Patch 12.1.0: Dream Breath instant healing reduced by 50%; periodic healing increased by 118%
Temporal Anomaly
Sends forth an orb that shields players hit and also applies Echo.
When Cast it to apply Echo.
Merithra's Blessing
Essence-spending abilities have a chance to proc it, transforming your next Reversion; it keeps all Reversion effects and adds large healing that bounces to other players.
When Dream Breath is guaranteed to proc it.
Changed In Midnight, you will gain access to Merithra's Blessing, the new Apex talent
Spiritbloom
Removed in Midnight; it was a nice filler when you were out of options, especially when the raid was split into smaller groups.
When No longer available.
Changed removed in Midnight
Cooldowns
Deep Breath3-second stun
The ability heavily enhanced by the Scalecommander talent tree, through Melt Armor, Slipstream, Maneuverability and Command Squadron.
When Cast Deep Breath with no Melt Armor up on the target, or when Strafing Run is about to run out.
Strafing RunOnyx Legacy
Tip the Scales
Causes your next empower ability to cast instantly and at max Rank.
When Can be used to cast Eternity Surge matching the target count.
Cooldowns — Preservation
Stasis3 healing spells
Duplicates and stores your next 3 healing spells.
When Store spells, then reactivate to release them.
Rewind
Rewinds a portion of the damage your party has taken over the last five seconds.
When Exceptionally powerful when used after large bursts of damage.
Dream Flight
Causes you to fly in a straight line, healing all players hit and leaving a HoT on them.
When Fly through the group to heal them.
Emerald Communion
Removed in Midnight; it was usually used in combination with Lifebind to copy healing to a majority of the raid.
When No longer available.
Changed removed in Midnight
Hero-tree signatures
EngulfMidnight
In Midnight, Engulf, the previous signature ability of Flameshaper, has been removed, and the gameplay is instead focused around Fire Breath.
When If you chose Flameshaper, use Engulf after applying Fire Breath to avoid overcapping charges.
Temporal Burst30% haste
When playing Chronowarden, casting Tip the Scales grants haste, movement speed and cooldown recovery.
When Press Tip the Scales to gain the buff.
Chronoboon
The cooldown of Tip the Scales is reduced by 30 seconds.
When Take it for more Tip the Scales casts.
Changed New Talent in Patch 12.0
Primacyup to 3 stacks
A Chronowarden stacking effect gained from consuming Echoes with Verdant Embrace.
When Keep Verdant Embrace HoTs out.
Nozdormu Adept-15% mana cost-4 seconds cooldown
Temporal Anomaly mana cost reduced by 15% and cooldown reduced by 4 seconds.
When Take it to press Temporal Anomaly more often.
Changed New Talent in Patch 12.0
Afterimageup to 3 targets
A Chronowarden node that, with Chrono Flame, boosts any Empower spell you cast and adds passive healing.
When Adds a lot of passive healing in a Chronowarden Mythic+ build.
Chrono Flame
A Chronowarden node that boosts Empower spells and adds passive healing.
When A Chronowarden damage and healing addition.
Reverberations
Verdant Embrace heals for an additional 60% over 8 seconds.
When Take it for stronger Verdant Embrace.
Energy Cycles
A Chronowarden talent granting extra Essence Bursts.
When Take it in a Chronowarden Mythic+ build.
Changed New Talent in Patch 12.0, removed in Patch 12.0.5
Golden Opportunity10% longer
Echo lasts 10% longer.
When Take it for longer Echoes.
Changed Redesigned in Patch 12.0
Shape of Flame
Much more niche; causes Tail Swipe and Wing Buffet to make trash mobs miss their next melee attack.
When Can be valuable in Mythic+ to reduce pressure on the tank.
Instability Matrixup to 6 sec
Your empowered spell's cooldown gets reduced by up to 6 sec when you cast it.
When Gives more frequent Dream Breath and Fire Breath casts over a fight.
Chronal Dynamo
Improves your single-target damage and spot healing.
When Take it in a Chronowarden build.
Changed New Talent in Patch 12.0.5
Warp
Transforms your normal Hover into a Blink; only works on or close to solid ground and has a small delay.
When Gives Chronowarden enhanced mobility.
Temporality
A minor defensive cooldown that can be very strong if timed correctly.
When The better pick when you can benefit from extra defensive capabilities; you need to time it well.
Motes of Acceleration
Drops three motes after each Hover that grant a 20% movement speed increase for 30 seconds when collected.
When Usually the better choice unless you specifically need Temporality's defensive effect.
Double-time+2 sec per critup to 12 sec
Dream Breath and Fire Breath duration is extended by 2 sec, up to 12 sec, when they crit.
When Very useful in raid to maintain the HoT across more targets; much less valuable in Mythic+.
Changed Updated in Patch 12.1
Time Convergence
Gives bonus Intellect after using longer cooldown abilities.
When A stronger throughput option when you don't need the HoT extension, like in Mythic+.
Overclockup to 40%
Empowers Chrono Flame making it do more damage and healing by up to 40%.
When Take it to boost Chrono Flame.
Changed New Talent in Patch 12.0
Emergencies & utility
Blessing of the Bronze
Your raid buff ability; it lowers the cooldown of a pre-determined mobility cooldown of all players.
When The list of abilities it affects is detailed in a separate section on the page.
Changed Changed in Patch 12.0.5
Death's AdvanceFel RushInfernal StrikeDashTiger DashAspect of the CheetahBlinkShimmerRollChi TorpedoDivine SteedLeap of FaithSprintSpiritwalker's GraceSpirit WalkDemonic Circle: TeleportHeroic Leap
Return
Your resurrection ability.
Emerald Blossomcosts 3 EssenceSources disagree
An AoE heal placed around your target on the floor; after 2 seconds it explodes and heals up to 3 players.
When Increased to 5 targets with the Bountiful Bloom talent.
Changed In Midnight, Emerald Blossom will no longer consume Echo
Bountiful Bloom
3 readings of group
- Icy Veins and Maxrollutility
- Icy Veins, Method and Maxrollcore
- Icy Veinspassive
Landslide90s cooldownroots for 30 seconds
Causes you to leap in the air and root enemies in a line for 30 seconds.
When Damage can break this effect.
Seismic Slam
Obsidian Scales1.5-minute cooldown
Your damage reduction cooldown, now carrying the Renewing Blaze effect.
When Rotate Obsidian Scales and Zephyr for heavy damage events.
Changed Renewing Blaze was changed from an active button and is now baked into Obsidian Scales
Expunge
A dispel available to Evokers.
When Use Expunge or Cauterizing Flame to dispel Toxic Spores, Tempest and Cytotoxin.
Verdant Embrace
Your strongest single-target heal; it also causes you to leap to the ally you use it on, and it is castable on yourself.
When Use it during Xal'atath's Bargain: Pulsar to jump to an ally and soak their orb instantly.
Changed Healing increased in Patch 12.0.1 and Patch 12.1
Quell20 seconds
Your interrupt ability.
When Use it to stop enemy casts for the benefit of the group, especially the tank; it is highly recommended to use a Focus Kick macro for this.
Changed Moved to the Augmentation and Devastation talent trees in Patch 12.0
Cauterizing Flame1-minute cooldown
An ability unique to Evokers that allows you to dispel Bleed debuffs in addition to other types.
When Use Cauterizing Flame (or Expunge) to remove the healing absorb from Xal'atath's Bargain: Devour.
Sleep Walk15-second cooldown
Disorients an enemy and causes them to move towards you.
When Damage has a chance to break this effect.
Source of Magic
An ability you can apply to another healer, causing them to gain Mana any time you cast an empowered ability.
When A standard pick in the raid.
Renewing BlazeMidnight90 second cooldown
Removed as a separate spell and now tied with Obsidian Scales as a less powerful effect.
When Very potent for long periods of medium-high damage, as it keeps your health pool high and limits your risk of dying.
Oppressing Roar2-minute cooldown
Increases the duration of crowd control effects on enemies by 50% for the next 10 seconds.
When Take points out of Innate Magic and Enkindled to pick it up when you want greater control.
Time Spiral2 minute cooldown
A raid-wide movement cooldown.
When Great during Howling Maelstrom for your raid to optimize dps.
Spatial Paradox3 minute cooldown
Allows you and a healer of your choice to cast on the move for 10 seconds, also increasing the range of spells by 100% for the duration.
When Take it to give the group extra mobility.
Zephyr30% movement speed8 seconds
An AoE damage reduction for you and nearby allies.
When Rotate Obsidian Scales and Zephyr for heavy damage events.
Stretch TimeMidnightSources disagree
Previously an Augmentation-only talent that got moved to the Evoker class tree; it makes you safer while using Deep Breath.
When A great talent for M+ tied to Deep Breath, allowing you to have another defensive against large hits in boss fights.
2 readings of group
- Icy Veins, Method and Maxrolldefensive
- Icy Veins, Method and Maxrollpassive
Wing Buffet
Knocks enemies in front of you back, interrupting spells and repositioning mobs.
When One of Devastation's three main AoE stop abilities; works great on Xal'atath's Bargain: Ascendant orbs.
Tail Swipe
Knocks enemies around you up into the air and slightly away from you.
When Useful for interrupting groups of casts; works great on Xal'atath's Bargain: Ascendant orbs.
Naturalize
Dispels Magic and Poison effects.
When Cast it to remove Magic and Poison.
Time Dilation
An external cooldown that staggers 50% of the damage taken over the next 8 seconds.
When Use it on an ally about to take damage.
Changed Patch 12.1.0: fixed an issue that could cause Time Dilation to not clear its stored damage on death
Fury of the Aspects
Massively increases the haste of your entire party or raid group.
When Press it as the group's haste cooldown.
Plot the Future
Mobility
Hoverpatch 12.0
The most significant unique strength of an Evoker; with patch 12.0 Hover can now be used during normal casts without interrupting them.
When Starting a cast such as Disintegrate at the very end of a Hover buff still lets you finish that cast while moving even if the buff runs out; track your uptime and charges of Hover on your UI.
Rescue12.0 PatchSources disagree
A great part of your toolkit; Twin Guardian has been redesigned so Rescue increases movement speed by 100% and allows spells to be cast while moving for 3 seconds, so it no longer has a defensive cooldown tied to it.
When Using it optimally requires fight awareness; especially in raids it can often save your less mobile allies from sticky situations.
2 readings of group
- Icy Veins, Method and Maxrollmobility
- Icy Veins, Method and Maxrollutility
Glide
Can be used to cancel knockbacks such as Raging Crosswinds and Viscous Cyst.
When You can easily cancel the knockbacks from Raging Crosswinds and Viscous Cyst with Glide on Sszorak.
Passives
Tempered Scales
Increases your Armor by 75%.
When Passive; nothing to press.
Awakened
The racial passive for Dracthyr; increases your Mastery by 2.5%.
Visage
Has a passive effect that increases out-of-combat health regeneration for your party.
Permeating Chill
Causes any of your blue spells to slow your target's movement speed by 50% for 3 seconds.
Natural Convergence
Causes Disintegrate to channel 20% faster.
Eruption
Forger of Mountains
Reduces the cooldown of Landslide by 30 seconds and makes it withstand more damage.
When It can help with longer AoE CC rotations and prevent mobs from moving.
Innate Magic
Makes your Essence regenerate 5% faster per Rank.
When Drop its points to talent into Cauterizing Flame.
Obsidian Bulwarka second charge
Adds an additional charge of Obsidian Scales.
When Take it to cover repeated mechanics.
Enkindled
Causes Living Flame to deal 3% more damage and healing per Rank.
Scarlet Adaptation
Often picked for a small DPS increase; it stacks up from passive healing and active off-healing.
When You can use your healing spells during downtime to gain some damage.
Imposing Presence
Reduces the cooldown of Quell by 20 seconds.
When Taken in Mythic+ alongside Quell.
Inner Radiance
Gives Living Flame and Emerald Blossom 30% more healing on yourself.
Changed New Talent moved to the class tree in Patch 12.0
Recall
Allows you to press Deep Breath again to travel back to the original location where you activated the ability.
Breath of Eons
Heavy Wingbeats
Reduces the cooldown of Wing Buffet by 45 seconds.
Clobbering Sweep
Reduces the cooldown of Tail Swipe by 45 seconds.
Tailwind
Causes Hover to increase movement speed by 70% for the first 4 seconds of the ability.
When Take it to make Hover faster.
Power Nexus
Dropping it is a minor damage loss because of more Essence capping.
When Take it for empower and Essence economy.
Ancient Flame
Causes your next Living Flame to have a 40% shorter cast time after you cast Emerald Blossom or Verdant Embrace.
When Makes Living Flame much more worthwhile to weave in.
Instinctive Arcana
Increases magic damage done by 2% per Rank.
Attuned to the Dream
Increases your healing done and received by 2% per Rank.
Essence Attunement
Allows Essence Burst to stack up to 2 times.
Protracted Talons
Increases the target count of Azure Strike by 1.
When Drop the point in it and swap it to Unravel if there is a shield that has to be removed from a hostile target.
Echoing Strike
Inherent Resistance
Tempered Scales reduces your magic damage taken by 2% per Rank.
Draconic Legacy
Increases your Stamina by 6%.
When Passive; nothing to press.
Extended Flight
Increases the duration of your Hover by 2 seconds.
When Take it to make Hover last longer.
Regenerative Magic
Your Leech is increased by 3%.
Blast Furnace
Increases Fire Breath's DoT by 4 seconds.
Exuberance
Gives you 10% increased movement speed when your health is above 75%.
Walloping Blow
Causes Wing Buffet / Tail Swipe to knock enemies further away as well as dazing them and reducing their movement speed by 70% for 4 seconds.
Panacea
Causes Emerald Blossom to instantly heal you when cast.
Changed Panacea healing increased by 25% (Patch 12.1)
Unravel
Causes Fire Breath to deal additional damage to absorb shields.
When Should be focused down as fast as possible, use Unravel.
Changed Redesigned as a passive in Patch 12.0; damage increased by 300% in Patch 12.0.5
Foci of Life
Will now heal over 4 seconds instead of 8 seconds.
When Take it when getting health back quickly matters.
Lush Growth
Causes green spells to restore 5% more health per Rank.
Potent Mana
Regenerative Magic causes Source of Magic to grant the target 3% increased damage and healing.
When A standard pick in the raid.
Strike from Above
Glide speed and height increased by 10%.
Changed New Talent in Patch 12.0
Leaping Flames
Allows you to shoot an additional Living Flame per Empower rank after every Fire Breath cast for free cleave damage; these can also proc Essence Burst from automatically healing your allies.
When Cast max rank Fire Breath then Living Flame to generate 1-2 Essence Bursts.
Changed Changed in Patch 12.0
Overawe
Causes Oppressing Roar to remove 1 Enrage effect from each enemy hit and have its cooldown reduced by 20 seconds for each Enrage effect dispelled.
When Take it with Oppressing Roar in Mythic+.
Aerial Mastery
Gives you an extra charge of Hover.
When Take it for more Hover flexibility.
Twin Guardian12.0 Patch
Redesigned in Midnight: the defensive absorb shield was removed and it now gives you and your Rescue target a short buff that increases movement speed by 100% and allows spells to be cast while moving.
When Use it for the cast-while-moving effect.
Imminent Destruction
A talent picked for its Scalecommander synergy; while active, Pyre does not cost 3 Essence.
Changed Breath of Eons reduces the Essence cost of your next 6 Eruptions by 1 (Patch 12.0 redesign)
Breath of EonsEruption
Font of Magic
A talent removed from the Scalecommander build because its synergy is with Flameshaper.
When Take it for empower and Essence economy.
Changed Patch 12.1.0: now also reduces the empower time of Dream Breath and Fire Breath by 20%
Terror of the Skies
A great talent for M+ tied to Deep Breath, giving a long duration AoE stun when fighting trash mobs.
When Use it as crowd control.
Breath of Eons
Trailblazer
Makes your movement based abilities Hover and Deep Breath travel 40% faster.
When Choose it over Shape of Flame for a more mobile feel, at the cost of sometimes overshooting with Hover.
Enkindle
Causes your Essence abilities Disintegrate and Pyre to deal 20% of their damage again over 8 seconds.
When Usually loses to Expanded Lungs on its node.
Expanded Lungs
Fire Breath's damage over time is increased by 30%.
When The default choice on its node because of its synergy with Consume Flame.
Changed Patch 12.1.0: increases the healing of Dream Breath by 20% (was 30%)
Conduit of Flame
Increases your Critical strike chance on targets above 50% health by 10%.
When Quite a large damage increase, so try to target high health targets whenever appropriate.
Changed Patch 12.1.0: increases critical chance by 10% (was 15%)
Burning Adrenaline
Fire Breath reaches its maximum empower level 20% faster.
When Part of the Flameshaper Dream Breath package.
Fulminous Roar
Fire Breath deals its damage 15% more often.
When Take it for faster ticks.
Changed Patch 12.1.0: causes Fire Breath and Dream Breath to deal their damage 15% more often (was 20%)
Titanic Precision
Grants both Living Flame and Azure Strike one additional chance to trigger Essence Burst when they critically strike.
When Take it as a Flameshaper Essence Burst source.
Lifecinders
With the removal of Renewing Blaze as a separate spell this now applies Obsidian Scales at 50% effectiveness, making it a 15% damage reduction cooldown with a slight healing effect.
When You should pick this talent out of the two defensive choices most of the time.
Draconic Instincts
A small chance of getting healed by 30% of damage taken; on average this heals you for around 5% of your total damage taken.
When Can sometimes be a good choice if you are the squishiest target in your group.
Consume Flame
Disintegrate and Pyre casts consume Fire Breath duration from enemies, which triggers damage on them.
When Do not send out both Fire Breath charges right away, to maximize the damage over time portion to use with Consume Flame.
Changed Patch 12.1.0: Consume Flame heals for 240% of the amount consumed (was 200%)
Might of the Black Dragonflight
Makes your Black spells deal 20% more damage.
Bombardments
A Scalecommander talent tied to Mass Disintegrate; it places a debuff on your target which triggers bombardments as you and your allies attack it.
When Further improved by Wingleader and Extended Battle.
Mass Eruption
Onslaught
Entering combat gives you a charge of Burnout, granting you an instant cast Living Flame.
Melt Armor
Deep Breath now causes enemies to take 20% increased damage from Bombardments, Disintegrate and Pyre.
Breath of EonsEruption
Wingleader
Improves Bombardments and has strong synergy with Strafing Run.
Changed Wingleader redesigned - Mass Disintegrate/Mass Eruption reduces the remaining cooldown of Deep Breath/Breath of Eons by 0.5 seconds/1 second for each target struck, then increased to 1.5 seconds per target struck (Patch 12.1)
Breath of EonsMass Eruption
Unrelenting Siege
For each second you are in combat, Azure Strike / Living Flame / Disintegrate deal 1% increased damage, up to 15%.
Eruption
Hardened Scales
Causes Obsidian Scales to reduce damage taken by an additional 10%.
Extended Battle
Improves Bombardments by extending them; you get more value when two bombardments are up.
Eruption
Diverted Power
Gives Bombardments a chance to generate a stack of Essence Burst.
Nimble Flyer
Causes you to take 10% reduced damage from AoE effects when you are using Hover.
Slipstream
Deep Breath gives you back one charge of Hover; a massive mobility boost as you use Deep Breath very often with the new Strafing Run talent.
When Make sure that you press Deep Breath while at 0 charges of Hover when playing Slipstream.
Changed Nerfed in patch 12.0 to restore one charge instead of two
Maneuverability
Deep Breath can now be steered and canceled mid-flight and it inflicts an additional 12 second damage over time effect.
When Do not spam the Breath of Eons keybind, as you may cancel it before it hits while it still goes on cooldown; use /cast !Breath of Eons and put /cancelaura Breath of Eons in other spells' macros.
Changed Maneuverability's damage over time increased by 40% (Patch 12.1)
Breath of Eons
Essence Burst
A proc that grants a free usage of your Essence abilities; Essence Attunement allows it to stack up to 2 times.
When Make sure you are not using abilities that generate Essence Burst when you are capped on charges or capped on Essence itself.
Command SquadronPatch 12.0
While flying during Deep Breath, 2 Dracthyr Commandos fly along you and damage nearby enemies with Pyres up to 8 times.
When You should have at least some flight-time so the Commandos have a chance to shoot out their spells.
Breath of Eons
Concentrated PowerPatch 12.0
Mass Disintegrate hits 1 additional target.
Mass Eruption
Refined EssencePatch 12.0
Essence abilities deal 15% additional damage.
Eruption
Legacy of the Lifebinder
Fire Breath gains an additional charge.
When Pool both charges for each Stasis use.
Ashes in Motion
Fire Breath's cooldown is reduced by 5 seconds.
When Take it for more Fire Breath casts.
Deep Exhalation
Fire Breath's damage over time lasts 4 seconds longer.
When Part of the Flameshaper Dream Breath package.
Essence Well50% chance
Fire Breath has a 50% chance to generate Essence Burst.
When A Flameshaper source of Essence Burst.
Twin FlamePatch 12.0
Consuming Essence Burst deals damage to your target.
When Take it in a Flameshaper build.
Fire TorrentPatch 12.0
Twin Flame does damage to up to 2 additional targets.
When Take it in a Flameshaper build.
Lifebind
Causes Verdant Embrace to apply the Lifebind buff; healing done to you or your partner replicates to one another.
When Apply it through Verdant Embrace.
Changed changed in Midnight so it no longer applies from copied Verdant Embrace hits
Inner Flame
After casting Stasis, your healing over time is increased and Living Flame and Reversion have their chance to generate Essence Burst increased by 100%.
When Take it with Stasis.
Changed Patch 12.1.0: Inner Flame increases periodic healing by 50% (was 60%)
Twin Echoes
Casting Emerald Blossom causes your next Echo to apply an additional Echo to a random target.
When Cast Emerald Blossom before Echo to double up.
Changed a new talent in Midnight
Golden Hour
Strengthens Reversion so it heals back recent damage taken, and applies to any target that received Reversion from Echo.
When Powerful right after your party takes large damage.
Grace Period
A Reversion bonus that gives an extra healing benefit on targets carrying it.
When Keep Reversion on party members when damage is going out to gain extra healing through it.
Energy Loop
Makes Disintegrate a way to deal damage, spend extra Essence and generate mana.
When Usually skipped in raid builds; a staple in Mythic+.
Lifesparkheals for 100% more
A proc used for healing alongside Leaping Flames.
When Use a Lifespark proc with Leaping Flames for healing, and for spot healing with Living Flame in Mythic+.
Field of Dreams
Changed alongside Consume Flame buffs, causing Emerald Blossom to skyrocket in value.
When Use Emerald Blossom as much as possible to deal with group-wide damage.
Changed changes to Field of Dreams caused Emerald Blossom to skyrocket in value
Unshakable
A mandatory middle-section talent improving Dream Breath and Emerald Blossom.
When Always take it.
Exhilarating Burst
A flat healing buff; weaker early in an expansion and stronger as gear gives more stats.
When One of the three best options for the points needed to unlock the lower section.
Delay Harm
Improves Time Dilation.
When Take it to improve Time Dilation.
Just in Time
Improves Time Dilation and grants a second charge of it.
When One of the options for the points needed to unlock the lower section; take it for more utility.
Time Lord
Improves Echo.
When Take it for stronger Echoes.
Flow State
Better thought of as a damage and cooldown reduction talent, since it does not grant haste and does not affect your HoTs.
When One of the three best options for the points needed to unlock the lower section.
Nozdormu's Teachings
Lets Temporal Anomaly reduce the cooldown of Dream Breath and Fire Breath.
When The advanced-player option on the Temporal Anomaly node.
Spark of Insight
Gives Fire Breath and Dream Breath the potential to generate Essence Burst; the only reliable way to get Essence Burst.
When One of three talents you can path through to reach the bottom section.
Titan's Gift
Makes Essence Bursts stronger by increasing the effectiveness of the next Essence spell by 35%.
When Tends to be stronger in Mythic+ than in raid.
Renewing Breath
A straightforward Dream Breath increase that leads into Dream Simulacrum or Wings of Liberty.
When Very important on the left side of the bottom section.
Ouroboros
Improves Emerald Blossom and Fluttering Seedlings healing.
When One of three talents you can path through to reach the bottom section.
Fluttering Seedlings
Adds healing tied to Emerald Blossom.
When One of the three best options for the points needed to unlock the lower section.
Changed Patch 12.1.0: Fluttering Seedlings healing is now also increased by Titan's Gift; can now trigger Consume Flame
Wings of Liberty
Gives two charges of Verdant Embrace, enabling multiple Lifebinds and full-party Lifebind setups with Stasis.
When Recommended for more advanced Preservation Evokers.
Dream Simulacrum
Removes the movement from Verdant Embrace and increases its healing, making it the safer option.
When Treat it as a safety option rather than a default.
Life-Giver's Flame
Converts Fire Breath's and Deep Breath's damage into healing.
When Very strong for tank healing in high target-count situations.
Lifeforce Mender
Increases the damage and healing of your red spells such as Deep Breath, Fire Breath and Living Flame.
When A good option to increase your spot healing; pairs with Life-Giver's Flame.
Time of Need
Basically a cheat death for your group that triggers when anyone's health falls below 30%.
When Usually too unreliable to justify taking in competitive content.
Timeless Magic
Extends the duration and reduces the mana cost of Reversion, Time Dilation, Echo and Temporal Anomaly.
When Extremely important; one of the two main mana-management options.
Tempo Charged
A straightforward passive increase to your bronze healing and absorption.
When Generally stronger in raid than in Mythic+.
Temporal Artificer
The default raid choice if it improves Rewind alignment.
When In Mythic+ usually only worth taking if it gives better boss timing or an extra use.
Spiritual Clarity
Reduces the cooldown of Dream Breath.
When Take it for more Dream Breaths.
Changed Patch 12.1.0: reduces the cooldown of Dream Breath by 6 seconds (was 10 seconds)
Call of Ysera
A mandatory middle-section talent for Dream Breath.
When Always take it.
Changed changed in Midnight
Temporal Barrier
An absorb tied to Temporal Anomaly.
When Take it as the simpler Temporal Anomaly option.
Changed Patch 12.1.0: Temporal Barrier absorption increased by 30%
Sources disagreechecked Sep 3, 2026Sources: Icy Veins — Augmentation Evoker DPS Easy Mode - 12.1 - World of Warcraft - Icy Veins (no update date shown) · Icy Veins — Augmentation Evoker DPS Rotation, Cooldowns, and Abilities - 12.1 - World of Warcraft - Icy Veins (no update date shown) · Icy Veins — Augmentation Evoker DPS Spell List and Glossary - 12.1 (updated 2026-08-10) · Icy Veins — Devastation Evoker DPS Easy Mode - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Icy Veins — Devastation Evoker DPS Rotation, Cooldowns, and Abilities - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Icy Veins — Devastation Evoker DPS Spell List and Glossary - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Icy Veins — Devastation Evoker DPS Spec, Builds, and Talents - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Icy Veins — Preservation Evoker Healing Easy Mode - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Icy Veins — Preservation Evoker Healing Rotation, Cooldowns, and Abilities - 12.1 - World of Warcraft - Icy Veins (updated Aug 13, 2026) · Icy Veins — Preservation Evoker Healing Spell List and Glossary - 12.1 (updated 2026-08-10) · Icy Veins — Preservation Evoker Healing Spec, Builds, and Talents - 12.1 - World of Warcraft - Icy Veins (updated Aug 28, 2026) · Maxroll — Augmentation Evoker Mythic+ Guide 12.0.7 - World of Warcraft (updated August 11, 2026) · Maxroll — Augmentation Evoker Raid Guide 12.0.7 - World of Warcraft (updated August 11, 2026) · Maxroll — Devastation Evoker Mythic+ Guide 12.0.7 - World of Warcraft (updated August 11, 2026) · Maxroll — Devastation Evoker Raid Guide 12.0.7 - World of Warcraft (updated August 11, 2026) · Maxroll — Preservation Evoker Mythic+ Guide 12.1.0 - World of Warcraft (updated August 11, 2026) · Maxroll — Preservation Evoker Raid Guide 12.1.0 - World of Warcraft (updated August 11, 2026) · Method — Method Augmentation Evoker Guide - Playstyle And Rotation - Midnight 12.1 (no update date shown) · Method — Method Augmentation Evoker Guide - Talents - Midnight 12.1 (no update date shown) · Method — Method Devastation Evoker Guide - Playstyle And Rotation - Midnight 12.1 (no update date shown) · Method — Method Preservation Evoker Guide - Playstyle And Rotation - Midnight 12.1 (no update date shown) · Method — Method Preservation Evoker Guide - Talents - Midnight 12.1 (no update date shown) · Icy Veins — Devastation Evoker DPS Mythic+ Tips - 12.1 - World of Warcraft - Icy Veins (no update date shown) · Icy Veins — Augmentation Evoker DPS Spec, Builds, and Talents - 12.1 - World of Warcraft - Icy Veins (no update date shown) · Icy Veins — Augmentation Evoker DPS Mythic+ Tips - 12.1 - World of Warcraft - Icy Veins (no update date shown)
