Pullwise

S2 · Week 3
At the keyboard · Havoc Demon Hunter

Spellbook

Every button that matters, in plain English.

167 abilities · all awaiting review

The engine — Havoc

Chaos Strikeno cooldownCS
Core Fury Spender, dealing moderate Chaos damage to your target at the cost of 40 Fury. Has a 20% chance to refund 20 Fury.
When Chaos Strike and Blade Dance are your Fury spenders and the abilities you press most; Chaos Strike has no cooldown and does moderate single target damage.
Changed Patch 12.1: Chaos Strike damage increased by 6%.
Also Becomes Annihilation while in Metamorphosis / demon form.
Blade DanceBD
Strikes all nearby targets for Physical damage 4 times, dealing reduced damage above 5 targets.
When Always cast Blade Dance on cooldown, otherwise spend on Chaos Strike.
Changed Patch 12.1: Blade Dance damage increased by 6%.
Also Costs 35 Fury; becomes Death Sweep while in Metamorphosis.
Annihilation
The Metamorphosis version of Chaos Strike, dealing significantly more damage.
When Entering demon form, either through Demonic or by casting Metamorphosis, empowers Chaos Strike and Blade Dance, turning them into Annihilation and Death Sweep.
Changed Patch 12.1: Annihilation damage increased by 6%.
Death Sweep
The Metamorphosis version of Blade Dance, dealing significantly more damage.
When Every time you enter Demonic you should be casting two Death Sweeps through Eternal Hunt, and one Annihilation to consume Demonsurge.
Changed Patch 12.1: Death Sweep damage increased by 6%.

The engine

Immolation AuraImmo
Deals instant Fire damage in an AoE around you and additional Fire damage every second for 10 seconds. Generates 20 Fury when cast.
When When you have Ragefire and A Fire Inside talented it is the biggest portion of your damage breakdown in AoE scenarios; never overcap on Immolation Aura charges.
Changed Patch 12.1: Immolation Aura damage reduced by 8%.
Also With Burn It Out and Soul Cleanse
Also Immolation Aura removes a Disease or Curse effect from yourself.
which share a choice node
Throw GlaiveTG
Deals light Physical damage to your target and bounces to a nearby enemy. Free to cast.
When Throw Glaive isn't used actively, even when playing builds that increase its damage, because Screaming Brutality spends Throw Glaive charges automatically.
Also Converted into Reaver's Glaive by Art of the Glaive; Furious Throws adds a 25 Fury cost.
Felblade0.5-second GCDFB
Deals moderate Fire damage to your target and generates 15 Fury. If you are out of melee range it charges you up to 15 yards toward them.
When Cast Felblade for active generation; the best way to get back to a target after Vengeful Retreat, and the trigger for Inertia and Unbound Chaos.
Changed Felblade now generates 15 fury and no longer has a chance to reset, which results in slower fury generation overall.

Cooldowns

Metamorphosis2-minute cooldownMeta
Leap up to 40 yards to your targeted area, dealing a small amount of Chaos damage, stunning any enemies for 3 seconds, and entering Metamorphosis for 20 seconds. In demon form you gain 20% Haste and Chaos Strike and Blade Dance become Annihilation and Death Sweep.
When Aim to enter with as much Fury as you can and leave with as little as possible; with Chaotic Transformation make absolutely sure both Blade Dance and Eye Beam are on cooldown before pressing it.
Changed Removed: Demonic — you no longer have the ability to enter Metamorphosis when casting Fel Devastation, which turns Fel Devastation into a pure damage cooldown
Also Chaotic Transformation resets Blade Dance and Eye Beam; Fel-Scarred's Demonic Intensity resets Immolation Aura.
The Hunt1.5-minute cooldownHunt
Charges up to 50 yards to your target after a 1-second cast, dealing heavy Chaos damage to your primary target while applying a Chaos damage DoT to your target and up to 5 enemies in your path.
When When casting The Hunt make sure you afflict as many enemies as possible with the DoT; you can still apply the DoT after the charge by walking or Fel Rushing through enemies.
Changed Patch 12.1: The Hunt damage increased by 12%. Previously in the Class Tree, this ability has been moved to the Spec Tree.
Also Eternal Hunt reduces the cooldown to 1 minute and raises the DoT application count to 9; for Aldrachi Reaver it grants a charge of Reaver's Glaive and shatters an additional Soul.

Cooldowns — Havoc

Eye Beam30-second cooldownEB
Deals heavy Chaos damage to all enemies 20 yards in front of you in a line, dealing reduced damage above 5 targets. Costs 30 Fury and has a 2-second channel.
When Cast as frequently as possible, both for the damage and for the Demonic triggers; make sure it is on cooldown before casting Metamorphosis, as Chaotic Transformation resets it.
Also Eternal Hunt and Student of Suffering; becomes Abyssal Gaze during Metamorphosis with Demonic Intensity.
Enhanced by Demonic
Essence Break40-second cooldownEssb
Slashes all enemies in a cone in front of you for heavy Chaos damage, applying a 4-second debuff. While affected, targets take additional Chaos damage from your Chaos Strike / Annihilation and Blade Dance / Death Sweep.
When A high-value burst cooldown; fit in as many Death Sweep / Annihilation casts as possible during the window, and hold it if Eye Beam's cooldown has 4 or fewer seconds remaining.
Changed Patch 12.1: Essence Break initial damage increased by 49%.
Also The Season 2 4-piece makes Essence Break apply and benefit from Cycle of Hatred and extends its duration by 2 seconds.

Hero-tree signatures

Eternal Hunt
When All builds spend 4 points in Eternal Hunt; aim to use The Hunt every minute, follow it up with an empowered Eye Beam, then back-to-back Death Sweep casts to use the reset.
Changed Apex talents are a new feature in Midnight that extend each Spec Talent Tree; you can allocate 4 talent points to reap the full benefits.
Also With The Hunt's cooldown at 60 seconds it naturally lines up with Metamorphosis
and Inertia gains value.
Art of the Glaive
When To activate it, maximise your use of builders — keep Fracture and other Soul Fragment generators from sitting at full charges.
FractureSoul CleaveSigil of Spite
Reaver's Glaivesecond 20%
The empowered Throw Glaive granted by Art of the Glaive; casting it initiates a combo sequence that empowers your next Chaos Strike and Blade Dance.
When Cast Fracture then Soul Cleave — the enhanced ability you cast first deals 10% increased damage and the second 20%.
FractureSoul Cleave
Fury of the Aldrachi3 extra attacks
When enhanced by Reaver's Glaive, Blade Dance / Death Sweep casts 3 additional glaive slashes at nearby targets. If cast after Chaos Strike / Annihilation, cast 6 slashes instead.
Soul CleaveFracture
Evasive Action
Vengeful Retreat can be cast a second time within 3 seconds. This does not trigger Tactical Retreat.
Unhindered Assault
Casting Vengeful Retreat resets the cooldown of Felblade.
Reaver's Mark
When enhanced by Reaver's Glaive, Chaos Strike / Annihilation applies Reaver's Mark, causing the target to take 7% increased damage from your abilities for 20 seconds, stacking up to 2. Cast after Blade Dance / Death Sweep it instead applies 2 stacks for a total of 14%.
When Do a second set of empowerments starting with Fracture then Soul Cleave to raise it from 7% to 14%.
FractureSoul Cleave
Broken Spirit
Casting The Hunt shatters a Soul Fragment. Additionally, Chaos Strike and Blade Dance have a chance to shatter an extra fragment when cast.
Sigil of SpiteSoul Cleave
Aldrachi Tactics
The second enhanced ability in your Reaver's Glaive pattern shatters an additional Soul Fragment.
Army Unto Oneself10% for 5 seconds
Felblade surrounds you with a Blade Ward, reducing damage taken by 10% for 5 seconds.
Incorruptible Spirit
Each Soul Fragment you consume grants you an absorb shield for 15% of the amount healed.
When As of current tuning and behaviour you always want it over its choice partner.
Wounded Quarry
Targets affected by your Reaver's Mark take an additional 30% of all Physical damage you deal to any target as Chaos, and sometimes shatter an extra Soul fragment.
When Useful when bosses spawn adds, or when pulling trash on minibosses and bosses in Mythic+.
Keen Edge
Reaver's Glaive damage is increased, and all other Physical-only damage dealt with your abilities is also increased.
Incisive Blade10% more damage
Chaos Strike / Annihilation deals increased damage.
Soul Cleave
Keen Engagementgenerates 20 Fury
Reaver's Glaive generates 20 Fury when cast.
When As of current tuning and behaviour you always want it over its choice partner.
Preemptive Strike
Throw Glaive deals additional Physical damage to enemies near its initial target. This also applies to Reaver's Glaive.
Bladecraft
Fury of the Aldrachi further improves Blade Dance when used second, triggering 12 additional strikes. Reaver's Mark can also stack an additional time, and Chaos Strike applies an extra mark if used second in the sequence.
When As of current tuning you always finish the combo with Soul Cleave.
Soul CleaveFracture
Warblade's Hungerstacking up to 5
Consuming a Soul Fragment causes your next Chaos Strike / Annihilation to deal additional Physical damage. This effect can stack. Additionally, casting Felblade draws up to 5 nearby Soul Fragments to you.
Fracture
Thrill of the Fight
After consuming both Reaver's Glaive enhancements, gain Thrill of the Fight, increasing the damage of your next Reaver's Glaive cast and granting 8% Haste for 30 seconds.
When You should have 100% uptime once in combat; if you do not, it is a good indicator you are doing something wrong in your rotation.
Glaive Flurry
The Reaver's Glaive buff that empowers your next Blade Dance.
Rending Strike
The Reaver's Glaive buff that empowers your next Chaos Strike.
Demonsurge
Wave of Debilitation
Chaos Nova slows enemies by 60% and reduces the attack and cast speed of targets hit by 15% for 5 seconds after the stun fades.
Void Nova
Pursuit of Angriness
Your movement speed is increased by 1% for each 10 Fury you currently have.
Focused Hatred
Demonsurge deals increased damage when it strikes a single target. Each additional target hit reduces this bonus.
Voidsurge
Set Fire to the Pain
5% of all non-fire damage taken is instead taken as Fire damage over 6 seconds. Additionally, all Fire damage taken is reduced by 10%.
Improved Soul Rending
Leech provided by Soul Rending is increased by 2%, and an additional 2% while in Metamorphosis.
Blind Focus
All Fire damage increased. This effect is doubled during Metamorphosis.
Void Metamorphosis
Burning Blades
Your Chaos Strike / Annihilation, Blade Dance / Death Sweep, Throw Glaive and auto-attacks deal additional damage as Fire over 6 seconds.
Hungering SlashVoidbladeEradicate
Violent Transformation
When you cast your Metamorphosis ability, the cooldown of Immolation Aura is immediately reset. This refunds both charges of Immolation Aura with A Fire Inside taken.
Void MetamorphosisVoidbladeSoul Immolation
Enduring Torment
While not in Metamorphosis form, your Chaos Strike and Blade Dance damage is increased, and your Haste is increased by 5%.
Mastery: Monster Within
Undying Embers
Your Immolation Aura effect has a chance to reignite when it expires.
Soul Immolation
Untethered Fury
Your maximum Fury is increased by 50.
Void RayFury
Student of Suffering
Eye Beam grants Student of Suffering for 6 seconds, increasing your Mastery and generating 5 Fury every 2 seconds.
When Cast Cull when buffed by Student of Suffering, ahead of an unbuffed Cull.
Void Ray
Flamebound
Immolation Aura has a 2-yard increased radius and a 50% increased Critical Strike damage bonus.
Hungering Slash
Monster Rising
Your Agility is increased by 8% while not in Metamorphosis form.
Void Metamorphosis
Volatile Instinct
Entering Metamorphosis via any means immediately triggers a Demonsurge pulse.
VoidsurgeVoid Metamorphosis
Demonic Intensity
Predator's WakeVoidsurge
Abyssal Gaze
The empowered Eye Beam granted by Demonic Intensity while in Metamorphosis.
Consuming Fire
The empowered Immolation Aura granted by Demonic Intensity while in Metamorphosis.
Voidfall
The Annihilator stacking mechanic: Fracture has a 35% chance to grant a stack, Meteoric Fall spends all three at once to call down three meteors, Catastrophe makes the meteors amplify damage taken, and World Killer shortens Metamorphosis.
When Constantly build stacks with Fracture and consume them with Spirit Bomb or Soul Cleave as early as possible, to not overcap them.
Fracture
Mass Acceleration
Metamorphosis resets the cooldown of Spirit Bomb and grants Voidfall stacks.
Spirit Bomb
Meteoric Fallspend 3 stacks
Makes Spirit Bomb or Soul Cleave after 3 stacks consume all of them and call down 3 meteors dealing big AoE damage.
Soul CleaveSpirit Bomb
World Killer
Reduces the Metamorphosis cooldown after every third meteor called down.
When Its cooldown reduction is a major part of Annihilator's defensive profile.

Emergencies & utility

Blur1-minute cooldown
Reduces all incoming damage by 25% for 10 seconds.
When Blur is Havoc's primary active defense tool; with two charges and a low cooldown it should be used pro-actively against lethal damage or dangerous situations.
Changed The dodge chance portion of Blur has been removed; with Desperate Instincts, Blur provides 35% Damage Reduction for 10 seconds.
Also Demonic Resilience grants a second charge; Desperate Instincts raises the reduction to 35%. The dodge chance portion of Blur has been removed.
Disrupt15-second cooldownKick
Interrupts your target and, if successful, locks them out of the interrupted spell school for 5 seconds.
When Disrupt is Havoc's interrupt and should be used aggressively to stop dangerous enemy casts.
Also Improved Disrupt increases its range to 10 yards; Disrupting Fury generates 30 Fury on a successful interrupt; Demon Muzzle reduces magic damage taken after one.
TormentTaunt
Taunts your target, forcing yourself to the top of their threat table, causing them to attack you for 6 seconds.
Spectral Sight30-second cooldown10-second duration
Allows you to see through walls, highlighting enemies, treasures and similar things in bright colors for 8 seconds. Any damage taken or loss of control applied ends the effect.
Also Lost in Darkness gives Spectral Sight a 5-second reduced cooldown.
Netherwalk
A Havoc defensive that has been removed.
When Although Netherwalk has been removed, receiving a 2nd Blur charge and Desperate Instincts getting a rework makes the spec very powerful in the defensive department.
Changed Removed. The removal of Netherwalk has a negative impact on survivability, but is compensated by the new combination of Demonic Resilience and Desperate Instincts.
Sigil of Misery2-minute cooldownSoM
Places a sigil on the ground that detonates after 2 seconds, disorienting any enemies hit for 15 seconds. Any damage taken ends the effect.
When An AoE disorient that is more of a stopping tool; it can also be used to skip, as affected enemies won't aggro party members but will aggro you.
Also Improved Sigil of Misery reduces the cooldown to 1.5 minutes.
Imprison
Incapacitates the targeted demon, beast, or humanoid for 1 minute. Limited to 1 imprisonment, and any damage taken cancels the effect.
When A hard crowd-control that breaks on damage taken; enemies affected will not aggro as you or your party run past.
Detainment
Chaos Nova45-second cooldownNova
Deals light Chaos damage to nearby enemies in an AoE around you, stunning targets hit for 3 seconds. Costs 25 Fury.
When Havoc's AoE stun tool; great for disrupting large groups and, due to its instant activation, a strong AoE stop when multiple targets are casting at once.
Also Focused Ire stuns your current target for an additional 2 seconds; Wave of Debilitation adds a slow and attack/cast speed reduction.
Consume Magic
Removes 1 beneficial magic effect from your target.
When Havoc's offensive dispel; its cooldown means you have to be picky about what to dispel, especially if multiple enemies are buffed at once.
Also Swallowed Anger generates Fury when Consume Magic removes a beneficial Magic effect.
Darkness5-minute cooldown
Creates a pool of darkness at your feet for 8 seconds, causing any damage dealt to you or any ally stood within to have a 15% chance to miss. 8-yard radius. Chance increased to 30% when not in a raid group.
When A helpful bonus for group survival, especially against repeat damage events; due to its long cooldown you should plan ahead of time when to deploy it.
Also Long Night increases the duration to 11 seconds; Pitch Black reduces the cooldown to 3 minutes.

Mobility

Fel Rush10-second cooldownFR
Instantly charges you forward 15 yards with a 0.5-second Global Cooldown, dealing Chaos damage to targets in your path.
When Rarely cast for damage; when playing with Inertia it is an important backup method to trigger the effect when Felblade isn't ready.
Also Blazing Path grants an additional charge; Erratic Felheart reduces its cooldown; Felfire Haste increases movement speed after casting.
Double Jump
Allows you to double-tap your jump key to trigger a second jump while airborne.
Glide
Allows you to triple-tap your jump key (or use it while already airborne) to initiate a glide, slowing your fall rate and propelling you slowly forward.
When A situational tool to generate forward momentum; Vengeful Retreat stops it from being activated for 1 second after a cast.
Vengeful Retreat25-second cooldownVR
Removes all snares when cast, vaults you back 15 yards, and deals a small amount of Physical damage around you.
When Vengeful Retreat is the main activator for both Exergy and Inertia, cast on cooldown; align it with Eye Beam for Initiative.
Also Vengeful Retreat only incurs a GCD for Felblade and Fel Rush
Also so you can cancel its animation with Metamorphosis and save a GCD.

Passives

Demon BladesDBlades
Causes your auto-attacks to deal additional Shadow damage and generate 10-16 Fury.
When Fury generation for Havoc is mainly coming from Demon Blades, picking up Soul Fragments from Demonic Appetite procs; Felblade and Immolation Aura also generate Fury.
Changed Patch 12.1: Demon Blades now generates 10-16 Fury per attack (was 8-15). Demon Blades, Blade Dance, and Chaos Strike now require equipped Warglaives, Axes, Swords, and Fist Weapons.
Mastery: Demonic Presence
Havoc Mastery stat. Increases all Chaos damage you deal based on your rating.
Chaos BrandBrand
Upon dealing damage to a target, applies a permanent 3% magic damage taken increase from all sources. Reduced to a 15-second duration in PvP combat.
When Chaos Brand is Havoc's strongest reason to be brought to a raid, and in Mythic+ this is no different; depending on group composition it provides a significant amount of extra damage.
Demonic Wards
Reduces all Magic damage taken by 10% at all times.
Demonic AppetiteDA
Grants Chaos Strike / Annihilation a 6 RPPM chance to spawn a Lesser Soul Fragment nearby. Consuming any Soul Fragment also grants 20 Fury.
When Shattered Souls combined with Demonic Appetite causes a steady stream of Soul Fragments to spawn during combat, healing you for a small amount.
Soul Fragments
Soul Fragments are consumed for healing and act as a secondary resource for Aldrachi Reaver, where consuming 6 converts your next Throw Glaive into Reaver's Glaive.
When The spec has some of the best self-sustain in the game with Soul Rending and consuming Soul Fragments.
ReapConsumeVoid Metamorphosis
Shattered Souls
Shattered Souls combined with Demonic Appetite causes a steady stream of Soul Fragments to spawn during combat, healing you for a small amount; Greater Soul Fragments spawned when enemies are killed heal for significantly more.
PainbringerSoulmonger
Vengeful Bonds
Causes Vengeful Retreat to also reduce the movement speed of all enemies hit by 70% for 3 seconds.
Unrestrained Fury
Increases your maximum Fury by 20.
Fury
Shattered Restoration
Increases the healing done by all Shattered Souls by 10%.
Improved Sigil of Misery
Reduces the cooldown of Sigil of Misery by 30 seconds.
Changed Patch 12.1: Improved Sigil of Misery no longer affects Sigil of Chains. Improved Sigil of Misery now reduces the cooldown of Sigil of Silence by 15 seconds when Sigil of Silence is selected.
Bouncing Glaiveshits a third target
Causes Throw Glaive to ricochet to an additional target. This also applies to Reaver's Glaive.
Charred Warblades
You heal for 3% of all Fire damage you deal. This also applies to Chaos damage.
Changed Patch 12.1: Charred Warblades heals you for 5% of Fire damage you deal (was 4%).
Soul Immolation
Improved Disrupt
Increases the range of Disrupt to 10 yards.
Aldrachi Design
Increases your parry chance by 3%.
Focused Ire
Casting Chaos Nova will stun your current target for an additional 2 seconds.
Master of the Glaive
Grants Throw Glaive a second charge and causes targets hit by the ability to be slowed by 50% for 6 seconds. This also applies to Reaver's Glaive.
Champion of the Glaive
Grants Throw Glaive a second charge and increases its range by 10 yards. This also applies to Reaver's Glaive.
Disrupting Fury
Successfully interrupting a target with Disrupt generates 30 Fury.
Blazing Path
Your Fel Rush gains an additional charge.
Infernal Strike
Swallowed Angergenerates 20 Fury
Successfully removing a beneficial Magic effect from a target with Consume Magic generates Fury.
Aura of Pain
Increases the Critical Strike chance of Immolation Aura by 6%.
Live by the Glaive
When you parry an attack or have one of your own parried, restore 2% of your maximum health and generate 10 Fury. 5-second internal cooldown.
Pursuit
Causes your Mastery also to increase your Movement speed based on rating.
Mastery: Fel Blood
Soul Rending
Grants 5/10% Leech, increased to 10/20% while in Metamorphosis.
Felfire Haste
Casting Fel Rush also increases your movement speed by 10% for 8 seconds.
Infernal Strike
Infernal Armor10% Armor per point
Immolation Aura also increases your Armour by 10/20%, and causes melee attackers to take light Fire damage when striking you.
Burn It Outremoves 1 Disease
Immolation Aura also removes 1 Disease effect from you when cast.
When Take it in dungeons that feature a lot of Disease effects.
Soul Cleanseremoves 1 Curse
Immolation Aura also removes 1 Curse effect from you when cast.
When Take it in dungeons that feature a lot of Curse effects.
Lost in Darkness
Spectral Sight has a 5-second reduced cooldown.
Illidari Knowledge3/6% reduction
Reduces all Magic damage taken by an additional 3/6%.
Felbound3% Movement Speed
Increases your movement speed by 3%.
Will of the Illidari3/6% maximum health
Increases your maximum health by 3/6%.
Internal Struggle3% Mastery
Increases your Mastery by 4.5%.
Mastery: Fel Blood
Furious3% more damage
Attacks and abilities that generate Fury deal 3% increased damage.
ConsumeReapVoidblade
Remorseless3% more damage
Attacks and abilities that spend Fury deal 3% increased damage.
Void RayHungering Slash
First In, Last Out
Casting Fel Rush grants a small shield, which rapidly decays over the next few seconds.
Infernal Strike
Erratic Felheart1 second per point
Reduces the cooldown of Fel Rush by 1/2 seconds.
Infernal Strike
Final Breath300% more damage
Fully channelling Eye Beam increases the damage of its final tick by 300%.
Fel Devastation
Demon Muzzle15% for 12 seconds
Interrupting a spell with Disrupt reduces all magic damage you take by 15% for 12 seconds.
Soul Splitter2%/4% chance
Any time you generate Soul Fragments, you have a 2/4% chance to generate an additional Soul.
Wings of Wrath10% faster
Your Glide speed is increased by 10%.
Long Night3 seconds longer
Increases the duration of Darkness by 3 seconds.
Pitch Black
Reduces the cooldown of Darkness by 2 minutes.
Demonic Resiliencesecond charge
Your Blur gains an additional charge.
When Only really viable when you do not talent Feed the Demon; in raid you can play it and drop Feed the Demon on fights with tanking downtime.
Demon Spikes
Critical Chaos
The chance that Chaos Strike / Annihilation refunds Fury is increased by 30% of your Critical Strike Chance.
Burning Hatred
Immolation Aura generates an additional 30 Fury over 10 seconds after activation.
Never Say Die
Damage increased by 3% while above 50% health, and Leech is increased by 5% when below 50% health.
Improved Chaos Strike
Chaos Strike deals 10% increased damage.
First BloodFB
Your Blade Dance / Death Sweep deals additional Chaos damage to the first target struck.
Accelerating BladeAB
Throw Glaive deals 60% additional damage to your target, reduced by 30% with each bounce.
Demon Hide
Increases your Magical damage dealt by 3%, and reduces Physical damage taken by 5%.
Desperate InstinctsDI
Blur reduces damage taken by an additional 10%. Additionally, you take 10% reduced damage from all sources when below 35% maximum health.
Deflecting Dance
While casting Blade Dance / Death Sweep, you absorb damage up to 15% of your maximum health. This lasts for roughly 1 second.
Mortal Dance
Enemies hit by Blade Dance receive 50% less healing for 6 seconds.
Initiative
Damaging an enemy before they damage you increases your Critical Strike Chance by 10% for 5 seconds. Casting Vengeful Retreat resets this effect.
Scars of Suffering
Increases Versatility by 4% and reduces threat generated by 8%.
Demonic
Casting Eye Beam grants 5 seconds of the Metamorphosis effect after the cast ends.
Furious ThrowsFT
Throw Glaive throws a second glaive at your target when cast, but now has a 25 Fury cost.
Trail of RuinToR
The final slash of Blade Dance / Death Sweep deals additional Chaos damage to targets hit.
Tactical Retreat
Casting Vengeful Retreat causes you to generate 80 Fury over 10 seconds. Additionally, the cooldown of Vengeful Retreat is reduced by 5 seconds.
Blind FuryBF
Your Eye Beam damage and duration is increased by 10/20%, and also generates 10/20 Fury per second while channeling.
Furious GazeFG
Fully channeling Eye Beam also grants 8% Haste for 10 seconds.
Dancing with FateDWF
The final strike of your Blade Dance / Death Sweep casts deal 25/50% additional damage.
Growing InfernoGI
Each time Immolation Aura deals damage it deals 10% increased damage until it expires.
Exergy
Casting Vengeful Retreat or The Hunt increases your damage done by 5% for 20 seconds, extendable to a maximum of 30 seconds.
Inertia
The Hunt and Vengeful Retreat cause your next Felblade or Fel Rush cast to increase your damage dealt by 12% for 6 seconds.
Isolated PreyIP
Striking only a single target grants extra effects: Chaos Nova stuns for an additional 2 seconds, Eye Beam deals 30% increased damage, Immolation Aura always critically strikes.
Serrated GlaiveSG
Hitting an enemy with Chaos Strike / Annihilation or Throw Glaive grants a 12 second buff that increases your damage dealt with both abilities.
Burning WoundBW
Hitting an enemy with Demon Blades or Throw Glaive applies a DoT dealing moderate Chaos damage over 15 seconds. Affected enemies take 35% additional Immolation Aura damage, up to a maximum of 3 targets.
Unbound ChaosUBC
Vengeful Retreat and The Hunt also increase the damage of your next Fel Rush or Felblade cast within 12 seconds by 300%.
Chaos TheoryCT
Casting Blade Dance / Death Sweep causes your next Chaos Strike / Annihilation within 8 seconds to have a 14-30% increased chance to critically strike, and always triggers the 20 Fury refund.
Inner DemonID
Entering your Metamorphosis effect via any means causes your next Chaos Strike / Annihilation to deal additional Chaos damage to all nearby enemies after a brief delay.
Chaotic TransformationCT
When you cast Metamorphosis, the cooldowns of Blade Dance and Eye Beam are reset.
Relentless OnslaughtRO
Chaos Strike / Annihilation has a 10% chance to trigger an additional Chaos Strike.
Soulscar
Throw Glaive also applies a Chaos DoT effect for 6 seconds, dealing 80% of the damage dealt by the glaive. This also affects Reaver's Glaive.
RagefireRF
When Immolation Aura critically strikes, 35% of the damage is stored up to a cap of 3 critical strikes per tick. When Immolation Aura expires you explode, dealing all the stored Ragefire damage to nearby enemies.
Know Your EnemyKYE
Your Critical Strike Damage is increased by 40/80% of your Critical Strike chance.
Cycle of HatredCoH
Casting Eye Beam reduces the cooldown of your Eye Beam ability by 2.5 seconds, stacking up to 4 times for a total of 10 seconds.
Chaotic Disposition
Whenever you deal Chaos damage there is a 7.77% chance to duplicate up to 17% of the damage dealt to the target. This can repeat up to 3/7 times.
Glaive TempestGT
When the final slash of your Blade Dance hits 3 or more targets, you consume 25 Fury to spawn two glaives at your location, dealing Chaos damage over 3 seconds.
Shattered DestinySD
The duration of your Metamorphosis effect is extended by 0.1 seconds per 12 Fury spent while it is active.
Collective AnguishCA
When you cast Eye Beam, an allied Demon Hunter appears to cast Fel Devastation. This deals full damage and heals you over its duration.
Screaming BrutalitySB
Casting Blade Dance / Death Sweep automatically triggers a full strength Throw Glaive cast on your target. Each slash also has a 50% chance to throw an additional glaive at 35% strength. This does not trigger Reaver's Glaive.
A Fire InsideAFI
Grants Immolation Aura a second charge and reduces its cooldown by 6 seconds. Additionally, allows multiple Immolation Aura buffs to overlap and be active at the same time.
Feast of Souls
Soul Cleave grants a minor heal over time.
Changed Patch 12.1: Feast of Souls healing increased by 25%.
Soul Cleave
Swift Erasure
Increases Haste for each active stack of Voidfall.
Meteoric Rise
Fel Devastation deals more damage and spawns Soul Fragments.
Fel Devastation
Phase Shift
Reduces damage taken for each active stack of Voidfall.
Path to Oblivion
Each stack of Voidfall grants movement speed; a choice node with State of Matter.
When Choose it or State of Matter depending on whether a second taunt is available.
State of Matter
Gives a second charge of Torment; a choice node with Path to Oblivion.
When Choose it or Path to Oblivion depending on whether a second taunt is available.
Doomsayer
Casting Infernal Strike out of combat or early in combat drops a Voidfall meteor; a choice node with Harness the Cosmos.
When Harness the Cosmos beats it in any conceivable scenario.
Infernal Strike
Harness the Cosmos
Increases Voidfall meteor damage; a choice node with Doomsayer.
When It beats Doomsayer in any conceivable scenario.
Celestial Echoes
Fracture deals more damage and generates more Fury.
Fracture
Final Hour
Makes the Voidfall stat effects last after the stacks are consumed.
Changed Final Hour now causes Voidfall bonuses to persist for 6 seconds (was 8 seconds).
Dark Matter
Your first Spirit Bomb during each Metamorphosis deals extra damage to all enemies.
Spirit Bomb
Otherworldly Focus35% more damage
Spirit Bomb and Voidfall deal more damage, reduced for each target beyond the first.
Changed Otherworldly Focus now increases Collapsing Star and Voidfall Meteor damage against a single target by 30% (was 35%).
Spirit Bomb
Catastrophe
Makes the Voidfall meteors additionally cause their targets to take extra damage.
Needs reviewchecked Sep 3, 2026Sources: Icy Veins — Havoc Demon Hunter DPS Spell List and Glossary - 12.1 (updated 2026-08-10) · Maxroll — Havoc Demon Hunter Raid Guide 12.1 - World of Warcraft (updated August 11, 2026) · Method — Method Havoc Demon Hunter Guide - Playstyle And Rotation - Midnight 12.1 (no update date shown) · Icy Veins — Havoc Demon Hunter DPS Rotation, Cooldowns, and Abilities - 12.1 - World of Warcraft - Icy Veins (updated Aug 30, 2026) · Icy Veins — Havoc Demon Hunter DPS Easy Mode - 12.1 - World of Warcraft - Icy Veins (updated Aug 30, 2026) · Icy Veins — Vengeance Demon Hunter Tank Easy Mode - 12.1 - World of Warcraft - Icy Veins (updated Aug 26, 2026) · Icy Veins — Vengeance Demon Hunter Tank Rotation, Cooldowns, and Abilities - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Icy Veins — Vengeance Demon Hunter Tank Spell List and Glossary - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Maxroll — Vengeance Demon Hunter Mythic+ Guide 12.0.7 - World of Warcraft (updated August 11, 2026) · Maxroll — Vengeance Demon Hunter Raid Guide 12.0.7 - World of Warcraft (updated August 11, 2026) · Method — Method Havoc Demon Hunter Guide - Talents - Midnight 12.1 (no update date shown) · Method — Method Vengeance Demon Hunter Guide - Playstyle And Rotation - Midnight 12.1 (updated 27th Aug, 2026) · Icy Veins — Devourer Demon Hunter DPS Rotation, Cooldowns, and Abilities - 12.1 - World of Warcraft - Icy Veins (updated Aug 17, 2026) · Icy Veins — Devourer Demon Hunter DPS Spell List and Glossary - 12.1 (updated 2026-08-10) · Method — Method Vengeance Demon Hunter Guide - Talents - Midnight 12.1 (updated 27th Aug, 2026) · Icy Veins — Devourer Demon Hunter DPS Easy Mode - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Icy Veins — Devourer Demon Hunter DPS Mythic+ Tips - 12.1 - World of Warcraft - Icy Veins (no update date shown) · Icy Veins — Havoc Demon Hunter DPS Mythic+ Tips - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Method — Method Devourer Demon Hunter Guide - Playstyle And Rotation - Midnight 12.1 (no update date shown) · Icy Veins — Vengeance Demon Hunter Tank Mythic+ Tips - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Maxroll — Devourer Demon Hunter Raid Guide 12.1 - World of Warcraft (updated August 17, 2026) · Method — Method Devourer Demon Hunter Guide - Talents - Midnight 12.1 (no update date shown)