Pullwise

S2 · Week 3
At the keyboard · Devourer Demon Hunter

Spellbook

Every button that matters, in plain English.

166 abilities · all awaiting review

The engine

Immolation AuraImmo
Deals instant Fire damage in an AoE around you and additional Fire damage every second for 10 seconds. Generates 20 Fury when cast.
When When you have Ragefire and A Fire Inside talented it is the biggest portion of your damage breakdown in AoE scenarios; never overcap on Immolation Aura charges.
Changed Patch 12.1: Immolation Aura damage reduced by 8%.
Also With Burn It Out and Soul Cleanse
Also Immolation Aura removes a Disease or Curse effect from yourself.
which share a choice node
Throw GlaiveTG
Deals light Physical damage to your target and bounces to a nearby enemy. Free to cast.
When Throw Glaive isn't used actively, even when playing builds that increase its damage, because Screaming Brutality spends Throw Glaive charges automatically.
Also Converted into Reaver's Glaive by Art of the Glaive; Furious Throws adds a 25 Fury cost.
Felblade0.5-second GCDFB
Deals moderate Fire damage to your target and generates 15 Fury. If you are out of melee range it charges you up to 15 yards toward them.
When Cast Felblade for active generation; the best way to get back to a target after Vengeful Retreat, and the trigger for Inertia and Unbound Chaos.
Changed Felblade now generates 15 fury and no longer has a chance to reset, which results in slower fury generation overall.

The engine — Devourer

Consume
A Cosmic damage ability and the main resource generator for all builds; generates Fury and 1 Soul Fragment baseline and can be cast while moving.
When The page lists it as the main filler and Fury generator, castable while moving.
Changed Consume damage increased by 60% (does not affect Devour).
Reap8s cooldown
An instant cast spell dealing Cosmic damage that also collects up to four Soul Fragments from the ground.
When The page positions Reap as a central rotational button used to collect Souls.
Voidblade30-second cooldown
Deals moderate Cosmic damage to your target; if out of melee range it charges you up to 25 yards toward them, and it has a 0.5-second GCD.
When The page says to cast it right before entering Void Metamorphosis to smuggle a Hungering Slash charge.
Void Ray
Deals heavy Cosmic damage to all enemies 25 yards in front of you in a line, reduced above 5 targets; usable at 100 Fury and draining 100 Fury over a 3-second channel reduced by Haste.
When The page says to use it aggressively — at 100+ Fury outside Void Metamorphosis and on cooldown while transformed to pause Fury drain.
Changed All ability damage increased by 32%.
Soul Immolation1-minute cooldown
Heals 24% of maximum health and generates 30 Fury and 3 Soul Fragments over 5 seconds; one of Devourer's primary resource generators.
When The page says to cast it outside Void Metamorphosis whenever off cooldown and the next cast would be Consume, and not inside the form.
Hungering Slash
After using Voidblade or The Hunt, your Voidblade is replaced with Hungering Slash for 6 seconds, dealing Cosmic damage in an 8 yard radius, generating 10 Fury and shattering 2 Soul Fragments, and granting a free charge of Vengeful Retreat.
When The page places it in the melee combo after Voidblade or The Hunt, followed by Vengeful Retreat.
Changed Hungering Slash now properly gives a temporary charge of Vengeful Retreat rather than giving a free cast and also resetting its cooldown.
Eradicate
When you fully channel Void Ray, your next Reap/Cull is upgraded into Eradicate, dealing its damage as a 25 yard cone in front of you, reduced beyond 5 targets.
When The page says to smuggle an Eradicate into every Void Metamorphosis in AoE and to cast it with 10 Souls on the ground.
Changed Eradicate damage reduced by 6% and secondary target damage reduced by 15%.
Devour
The empowered replacement for Consume inside Void Metamorphosis, dealing significantly more damage with a shorter cast time.
When Cast Devour with a Soulburst proc, and as the filler inside Void Metamorphosis.
Cull
The empowered replacement for Reap inside Void Metamorphosis, dealing significantly more damage; its cooldown is reduced by 1 second each time you cast Devour.
When Cast Cull with 4 Soul Fragments or if it will overcap charges.

Cooldowns

Metamorphosis2-minute cooldownMeta
Leap up to 40 yards to your targeted area, dealing a small amount of Chaos damage, stunning any enemies for 3 seconds, and entering Metamorphosis for 20 seconds. In demon form you gain 20% Haste and Chaos Strike and Blade Dance become Annihilation and Death Sweep.
When Aim to enter with as much Fury as you can and leave with as little as possible; with Chaotic Transformation make absolutely sure both Blade Dance and Eye Beam are on cooldown before pressing it.
Changed Removed: Demonic — you no longer have the ability to enter Metamorphosis when casting Fel Devastation, which turns Fel Devastation into a pure damage cooldown
Also Chaotic Transformation resets Blade Dance and Eye Beam; Fel-Scarred's Demonic Intensity resets Immolation Aura.
The Hunt1.5-minute cooldownHunt
Charges up to 50 yards to your target after a 1-second cast, dealing heavy Chaos damage to your primary target while applying a Chaos damage DoT to your target and up to 5 enemies in your path.
When When casting The Hunt make sure you afflict as many enemies as possible with the DoT; you can still apply the DoT after the charge by walking or Fel Rushing through enemies.
Changed Patch 12.1: The Hunt damage increased by 12%. Previously in the Class Tree, this ability has been moved to the Spec Tree.
Also Eternal Hunt reduces the cooldown to 1 minute and raises the DoT application count to 9; for Aldrachi Reaver it grants a charge of Reaver's Glaive and shatters an additional Soul.

Cooldowns — Devourer

Void Metamorphosis
The spec's main cooldown, transforming you into a Demon and greatly increasing damage; usable after collecting 50 Soul Fragments and lasting until Fury runs out, with Consume becoming Devour, Reap becoming Cull and Void Ray gaining a 14-second cooldown instead of a Fury cost.
When The page says to cast it with enough Souls and to use on-use trinkets and a potion alongside it.
Changed Void Metamorphosis now increases Void Ray damage by 40% (was 67%).
Collapsing Star
Cast only inside Void Metamorphosis after collecting 30 Soul Fragments, dealing heavy damage increased to your primary target and reduced at 8 or more, pausing Fury drain while casting.
When The page says to cast it as soon as it activates, and at 30 souls in the priority.
Changed Collapsing Star damage increased by 12%.

Hero-tree signatures

Art of the Glaive
When To activate it, maximise your use of builders — keep Fracture and other Soul Fragment generators from sitting at full charges.
FractureSoul CleaveSigil of Spite
Reaver's Glaivesecond 20%
The empowered Throw Glaive granted by Art of the Glaive; casting it initiates a combo sequence that empowers your next Chaos Strike and Blade Dance.
When Cast Fracture then Soul Cleave — the enhanced ability you cast first deals 10% increased damage and the second 20%.
FractureSoul Cleave
Fury of the Aldrachi3 extra attacks
When enhanced by Reaver's Glaive, Blade Dance / Death Sweep casts 3 additional glaive slashes at nearby targets. If cast after Chaos Strike / Annihilation, cast 6 slashes instead.
Soul CleaveFracture
Evasive Action
Vengeful Retreat can be cast a second time within 3 seconds. This does not trigger Tactical Retreat.
Unhindered Assault
Casting Vengeful Retreat resets the cooldown of Felblade.
Reaver's Mark
When enhanced by Reaver's Glaive, Chaos Strike / Annihilation applies Reaver's Mark, causing the target to take 7% increased damage from your abilities for 20 seconds, stacking up to 2. Cast after Blade Dance / Death Sweep it instead applies 2 stacks for a total of 14%.
When Do a second set of empowerments starting with Fracture then Soul Cleave to raise it from 7% to 14%.
FractureSoul Cleave
Broken Spirit
Casting The Hunt shatters a Soul Fragment. Additionally, Chaos Strike and Blade Dance have a chance to shatter an extra fragment when cast.
Sigil of SpiteSoul Cleave
Aldrachi Tactics
The second enhanced ability in your Reaver's Glaive pattern shatters an additional Soul Fragment.
Army Unto Oneself10% for 5 seconds
Felblade surrounds you with a Blade Ward, reducing damage taken by 10% for 5 seconds.
Incorruptible Spirit
Each Soul Fragment you consume grants you an absorb shield for 15% of the amount healed.
When As of current tuning and behaviour you always want it over its choice partner.
Wounded Quarry
Targets affected by your Reaver's Mark take an additional 30% of all Physical damage you deal to any target as Chaos, and sometimes shatter an extra Soul fragment.
When Useful when bosses spawn adds, or when pulling trash on minibosses and bosses in Mythic+.
Keen Edge
Reaver's Glaive damage is increased, and all other Physical-only damage dealt with your abilities is also increased.
Incisive Blade10% more damage
Chaos Strike / Annihilation deals increased damage.
Soul Cleave
Keen Engagementgenerates 20 Fury
Reaver's Glaive generates 20 Fury when cast.
When As of current tuning and behaviour you always want it over its choice partner.
Preemptive Strike
Throw Glaive deals additional Physical damage to enemies near its initial target. This also applies to Reaver's Glaive.
Bladecraft
Fury of the Aldrachi further improves Blade Dance when used second, triggering 12 additional strikes. Reaver's Mark can also stack an additional time, and Chaos Strike applies an extra mark if used second in the sequence.
When As of current tuning you always finish the combo with Soul Cleave.
Soul CleaveFracture
Warblade's Hungerstacking up to 5
Consuming a Soul Fragment causes your next Chaos Strike / Annihilation to deal additional Physical damage. This effect can stack. Additionally, casting Felblade draws up to 5 nearby Soul Fragments to you.
Fracture
Thrill of the Fight
After consuming both Reaver's Glaive enhancements, gain Thrill of the Fight, increasing the damage of your next Reaver's Glaive cast and granting 8% Haste for 30 seconds.
When You should have 100% uptime once in combat; if you do not, it is a good indicator you are doing something wrong in your rotation.
Wave of Debilitation
Chaos Nova slows enemies by 60% and reduces the attack and cast speed of targets hit by 15% for 5 seconds after the stun fades.
Pursuit of Angriness
Your movement speed is increased by 1% for each 10 Fury you currently have.
Focused Hatred
Demonsurge deals increased damage when it strikes a single target. Each additional target hit reduces this bonus.
Set Fire to the Pain
5% of all non-fire damage taken is instead taken as Fire damage over 6 seconds. Additionally, all Fire damage taken is reduced by 10%.
Improved Soul Rending
Leech provided by Soul Rending is increased by 2%, and an additional 2% while in Metamorphosis.
Blind Focus
All Fire damage increased. This effect is doubled during Metamorphosis.
Burning Blades
Your Chaos Strike / Annihilation, Blade Dance / Death Sweep, Throw Glaive and auto-attacks deal additional damage as Fire over 6 seconds.
Violent Transformation
When you cast your Metamorphosis ability, the cooldown of Immolation Aura is immediately reset. This refunds both charges of Immolation Aura with A Fire Inside taken.
Enduring Torment
While not in Metamorphosis form, your Chaos Strike and Blade Dance damage is increased, and your Haste is increased by 5%.
Undying Embers
Your Immolation Aura effect has a chance to reignite when it expires.
Untethered Fury
Your maximum Fury is increased by 50.
Student of Suffering
Eye Beam grants Student of Suffering for 6 seconds, increasing your Mastery and generating 5 Fury every 2 seconds.
When Cast Cull when buffed by Student of Suffering, ahead of an unbuffed Cull.
Flamebound
Immolation Aura has a 2-yard increased radius and a 50% increased Critical Strike damage bonus.
Monster Rising
Your Agility is increased by 8% while not in Metamorphosis form.
Volatile Instinct
Entering Metamorphosis via any means immediately triggers a Demonsurge pulse.
Demonic Intensity
Voidfall
The Annihilator stacking mechanic: Fracture has a 35% chance to grant a stack, Meteoric Fall spends all three at once to call down three meteors, Catastrophe makes the meteors amplify damage taken, and World Killer shortens Metamorphosis.
When Constantly build stacks with Fracture and consume them with Spirit Bomb or Soul Cleave as early as possible, to not overcap them.
Fracture
Mass Acceleration
Metamorphosis resets the cooldown of Spirit Bomb and grants Voidfall stacks.
Spirit Bomb
Meteoric Fallspend 3 stacks
Makes Spirit Bomb or Soul Cleave after 3 stacks consume all of them and call down 3 meteors dealing big AoE damage.
Soul CleaveSpirit Bomb
World Killer
Reduces the Metamorphosis cooldown after every third meteor called down.
When Its cooldown reduction is a major part of Annihilator's defensive profile.
Voidsurge
Void Metamorphosis empowers Voidblade and Hungering Slash; on entering demon form the first cast of each empowered melee ability explodes for Cosmic damage to all nearby enemies, reduced above 8 targets.
When The page says to cycle Void Metamorphosis quickly and trigger every Voidsurge in the window.
Pierce the Veil
The Void-Scarred empowered form of Voidblade inside Void Metamorphosis, dealing significantly more damage and triggering a Voidsurge on its first cast.
When Cast it inside Void Metamorphosis as part of the melee combo, before Reaper's Toll and Vengeful Retreat.
Predator's Wake
The Void-Scarred empowered form of The Hunt inside Void Metamorphosis, dealing significantly more damage and triggering a Voidsurge on its first cast.
When Cast it inside Void Metamorphosis as part of the melee combo; 'Huggling' The Hunt into the form converts the damage event into Predator's Wake.
Reaper's Toll
The Void-Scarred empowered form of Hungering Slash inside Void Metamorphosis, dealing significantly more damage and triggering a Voidsurge on its first cast.
When Cast it after Pierce the Veil or Predator's Wake, then follow with Vengeful Retreat.

Emergencies & utility

Blur1-minute cooldown
Reduces all incoming damage by 25% for 10 seconds.
When Blur is Havoc's primary active defense tool; with two charges and a low cooldown it should be used pro-actively against lethal damage or dangerous situations.
Changed The dodge chance portion of Blur has been removed; with Desperate Instincts, Blur provides 35% Damage Reduction for 10 seconds.
Also Demonic Resilience grants a second charge; Desperate Instincts raises the reduction to 35%. The dodge chance portion of Blur has been removed.
Disrupt15-second cooldownKick
Interrupts your target and, if successful, locks them out of the interrupted spell school for 5 seconds.
When Disrupt is Havoc's interrupt and should be used aggressively to stop dangerous enemy casts.
Also Improved Disrupt increases its range to 10 yards; Disrupting Fury generates 30 Fury on a successful interrupt; Demon Muzzle reduces magic damage taken after one.
TormentTaunt
Taunts your target, forcing yourself to the top of their threat table, causing them to attack you for 6 seconds.
Spectral Sight30-second cooldown10-second duration
Allows you to see through walls, highlighting enemies, treasures and similar things in bright colors for 8 seconds. Any damage taken or loss of control applied ends the effect.
Also Lost in Darkness gives Spectral Sight a 5-second reduced cooldown.
Sigil of Misery2-minute cooldownSoM
Places a sigil on the ground that detonates after 2 seconds, disorienting any enemies hit for 15 seconds. Any damage taken ends the effect.
When An AoE disorient that is more of a stopping tool; it can also be used to skip, as affected enemies won't aggro party members but will aggro you.
Also Improved Sigil of Misery reduces the cooldown to 1.5 minutes.
Imprison
Incapacitates the targeted demon, beast, or humanoid for 1 minute. Limited to 1 imprisonment, and any damage taken cancels the effect.
When A hard crowd-control that breaks on damage taken; enemies affected will not aggro as you or your party run past.
Detainment
Chaos Nova45-second cooldownNova
Deals light Chaos damage to nearby enemies in an AoE around you, stunning targets hit for 3 seconds. Costs 25 Fury.
When Havoc's AoE stun tool; great for disrupting large groups and, due to its instant activation, a strong AoE stop when multiple targets are casting at once.
Also Focused Ire stuns your current target for an additional 2 seconds; Wave of Debilitation adds a slow and attack/cast speed reduction.
Consume Magic
Removes 1 beneficial magic effect from your target.
When Havoc's offensive dispel; its cooldown means you have to be picky about what to dispel, especially if multiple enemies are buffed at once.
Also Swallowed Anger generates Fury when Consume Magic removes a beneficial Magic effect.
Darkness5-minute cooldown
Creates a pool of darkness at your feet for 8 seconds, causing any damage dealt to you or any ally stood within to have a 15% chance to miss. 8-yard radius. Chance increased to 30% when not in a raid group.
When A helpful bonus for group survival, especially against repeat damage events; due to its long cooldown you should plan ahead of time when to deploy it.
Also Long Night increases the duration to 11 seconds; Pitch Black reduces the cooldown to 3 minutes.
Void Nova45-second cooldown
Deals light Void damage to your target and nearby enemies, stunning targets hit for 3 seconds.
When The page lists it as the spec's ranged AoE stun for multiple casters.

Mobility

Double Jump
Allows you to double-tap your jump key to trigger a second jump while airborne.
Glide
Allows you to triple-tap your jump key (or use it while already airborne) to initiate a glide, slowing your fall rate and propelling you slowly forward.
When A situational tool to generate forward momentum; Vengeful Retreat stops it from being activated for 1 second after a cast.
Vengeful Retreat25-second cooldownVR
Removes all snares when cast, vaults you back 15 yards, and deals a small amount of Physical damage around you.
When Vengeful Retreat is the main activator for both Exergy and Inertia, cast on cooldown; align it with Eye Beam for Initiative.
Also Vengeful Retreat only incurs a GCD for Felblade and Fel Rush
Also so you can cancel its animation with Metamorphosis and save a GCD.
Shift20s cooldown
A targeted dash that moves you to a target location within 30 yards; it is not a teleport, so you take damage from anything you pass through.
When The page recommends using it to reposition for the spec's long cast times.
First In Last Out

Passives

Chaos BrandBrand
Upon dealing damage to a target, applies a permanent 3% magic damage taken increase from all sources. Reduced to a 15-second duration in PvP combat.
When Chaos Brand is Havoc's strongest reason to be brought to a raid, and in Mythic+ this is no different; depending on group composition it provides a significant amount of extra damage.
Demonic Wards
Reduces all Magic damage taken by 10% at all times.
Soul Fragments
Soul Fragments are consumed for healing and act as a secondary resource for Aldrachi Reaver, where consuming 6 converts your next Throw Glaive into Reaver's Glaive.
When The spec has some of the best self-sustain in the game with Soul Rending and consuming Soul Fragments.
Shattered Souls
Shattered Souls combined with Demonic Appetite causes a steady stream of Soul Fragments to spawn during combat, healing you for a small amount; Greater Soul Fragments spawned when enemies are killed heal for significantly more.
PainbringerSoulmonger
Vengeful Bonds
Causes Vengeful Retreat to also reduce the movement speed of all enemies hit by 70% for 3 seconds.
Unrestrained Fury
Increases your maximum Fury by 20.
Shattered Restoration
Increases the healing done by all Shattered Souls by 10%.
Improved Sigil of Misery
Reduces the cooldown of Sigil of Misery by 30 seconds.
Changed Patch 12.1: Improved Sigil of Misery no longer affects Sigil of Chains. Improved Sigil of Misery now reduces the cooldown of Sigil of Silence by 15 seconds when Sigil of Silence is selected.
Bouncing Glaiveshits a third target
Causes Throw Glaive to ricochet to an additional target. This also applies to Reaver's Glaive.
Charred Warblades
You heal for 3% of all Fire damage you deal. This also applies to Chaos damage.
Changed Patch 12.1: Charred Warblades heals you for 5% of Fire damage you deal (was 4%).
Improved Disrupt
Increases the range of Disrupt to 10 yards.
Aldrachi Design
Increases your parry chance by 3%.
Focused Ire
Casting Chaos Nova will stun your current target for an additional 2 seconds.
Master of the Glaive
Grants Throw Glaive a second charge and causes targets hit by the ability to be slowed by 50% for 6 seconds. This also applies to Reaver's Glaive.
Champion of the Glaive
Grants Throw Glaive a second charge and increases its range by 10 yards. This also applies to Reaver's Glaive.
Disrupting Fury
Successfully interrupting a target with Disrupt generates 30 Fury.
Blazing Path
Your Fel Rush gains an additional charge.
Infernal Strike
Swallowed Angergenerates 20 Fury
Successfully removing a beneficial Magic effect from a target with Consume Magic generates Fury.
Aura of Pain
Increases the Critical Strike chance of Immolation Aura by 6%.
Live by the Glaive
When you parry an attack or have one of your own parried, restore 2% of your maximum health and generate 10 Fury. 5-second internal cooldown.
Pursuit
Causes your Mastery also to increase your Movement speed based on rating.
Mastery: Fel Blood
Soul Rending
Grants 5/10% Leech, increased to 10/20% while in Metamorphosis.
Felfire Haste
Casting Fel Rush also increases your movement speed by 10% for 8 seconds.
Infernal Strike
Infernal Armor10% Armor per point
Immolation Aura also increases your Armour by 10/20%, and causes melee attackers to take light Fire damage when striking you.
Burn It Outremoves 1 Disease
Immolation Aura also removes 1 Disease effect from you when cast.
When Take it in dungeons that feature a lot of Disease effects.
Soul Cleanseremoves 1 Curse
Immolation Aura also removes 1 Curse effect from you when cast.
When Take it in dungeons that feature a lot of Curse effects.
Lost in Darkness
Spectral Sight has a 5-second reduced cooldown.
Illidari Knowledge3/6% reduction
Reduces all Magic damage taken by an additional 3/6%.
Felbound3% Movement Speed
Increases your movement speed by 3%.
Will of the Illidari3/6% maximum health
Increases your maximum health by 3/6%.
Internal Struggle3% Mastery
Increases your Mastery by 4.5%.
Mastery: Fel Blood
Furious3% more damage
Attacks and abilities that generate Fury deal 3% increased damage.
Remorseless3% more damage
Attacks and abilities that spend Fury deal 3% increased damage.
First In, Last Out
Casting Fel Rush grants a small shield, which rapidly decays over the next few seconds.
Infernal Strike
Erratic Felheart1 second per point
Reduces the cooldown of Fel Rush by 1/2 seconds.
Infernal Strike
Final Breath300% more damage
Fully channelling Eye Beam increases the damage of its final tick by 300%.
Fel Devastation
Demon Muzzle15% for 12 seconds
Interrupting a spell with Disrupt reduces all magic damage you take by 15% for 12 seconds.
Soul Splitter2%/4% chance
Any time you generate Soul Fragments, you have a 2/4% chance to generate an additional Soul.
Wings of Wrath10% faster
Your Glide speed is increased by 10%.
Long Night3 seconds longer
Increases the duration of Darkness by 3 seconds.
Pitch Black
Reduces the cooldown of Darkness by 2 minutes.
Demonic Resiliencesecond charge
Your Blur gains an additional charge.
When Only really viable when you do not talent Feed the Demon; in raid you can play it and drop Feed the Demon on fights with tanking downtime.
Demon Spikes
Feast of Souls
Soul Cleave grants a minor heal over time.
Changed Patch 12.1: Feast of Souls healing increased by 25%.
Soul Cleave
Swift Erasure
Increases Haste for each active stack of Voidfall.
Meteoric Rise
Fel Devastation deals more damage and spawns Soul Fragments.
Fel Devastation
Phase Shift
Reduces damage taken for each active stack of Voidfall.
Path to Oblivion
Each stack of Voidfall grants movement speed; a choice node with State of Matter.
When Choose it or State of Matter depending on whether a second taunt is available.
State of Matter
Gives a second charge of Torment; a choice node with Path to Oblivion.
When Choose it or Path to Oblivion depending on whether a second taunt is available.
Doomsayer
Casting Infernal Strike out of combat or early in combat drops a Voidfall meteor; a choice node with Harness the Cosmos.
When Harness the Cosmos beats it in any conceivable scenario.
Infernal Strike
Harness the Cosmos
Increases Voidfall meteor damage; a choice node with Doomsayer.
When It beats Doomsayer in any conceivable scenario.
Celestial Echoes
Fracture deals more damage and generates more Fury.
Fracture
Final Hour
Makes the Voidfall stat effects last after the stacks are consumed.
Changed Final Hour now causes Voidfall bonuses to persist for 6 seconds (was 8 seconds).
Dark Matter
Your first Spirit Bomb during each Metamorphosis deals extra damage to all enemies.
Spirit Bomb
Otherworldly Focus35% more damage
Spirit Bomb and Voidfall deal more damage, reduced for each target beyond the first.
Changed Otherworldly Focus now increases Collapsing Star and Voidfall Meteor damage against a single target by 30% (was 35%).
Spirit Bomb
Catastrophe
Makes the Voidfall meteors additionally cause their targets to take extra damage.
Mastery: Monster Within
The Devourer Mastery stat: increases all Cosmic damage dealt based on rating, with its power more than doubled inside Void Metamorphosis.
Changed Mastery: Monster Within has been updated - Bonus damage during Void Metamorphosis reduced by 66%.
Grim Focus
Your Fury drain slows significantly during Void Metamorphosis when out of combat or under a crowd control effect.
Guile
Increases the range of Voidblade, Consume Magic and Disrupt by an additional 20 yards.
Predator's Thirst
Increases the damage of Consume/Devour and causes it to always shatter a Soul Fragment; this can still proc Shattered Souls.
Tempered Soul
Grants Soul Immolation an additional charge and reduces its cooldown to 30s.
When Take Tempered Soul over Spontaneous Immolation in all group content.
Spontaneous Immolation
Soul Immolation heals for an additional 6% HP over its duration, and its cooldown resets whenever you land the final blow on an enemy that gives experience or honour.
Scythe's Embrace
Causes Reap to generate 10 Fury when used, which also makes Reap buffed by Furious.
Duty Eternal
Voidblade generates 20 Fury when used and deals 100% increased damage.
Moment of Craving
After fully channelling Void Ray, the cooldown of Reap is reset and your next Reap collects up to 6 additional Soul Fragments, for 10 in total.
Gift of the Void
Increases your Critical Strike by 2%, not affected by diminishing returns.
Entropy
Spawns 1 Soul Fragment on the ground every 12s in combat and 1 per second out of combat up to 25; entering boss combat or starting a keystone sets you to 25 Soul Fragments.
Waste Not
Damage from Void Ray has a 200% increased chance to generate a Soul Fragment, turning Void Ray into one of your best soul generators.
Soulshaper
Each Soul Fragment collected by Reap increases its damage done by 8%.
Singed Spirit
Soul Immolation generates 12 additional Fury over its duration, an additional 2 Fury every 0.5s.
Sweet Suffering
The duration of each stack of Feast of Souls is increased by 2s at 1 point and 4s at 2 points.
Second Helping
Reap gains an additional charge.
Umbral Blade
Causes Reap to have a hasted cooldown.
Improved Consume
Improves the damage of Consume/Devour by 15% and reduces its cast time by 0.25s.
Sweet Release
Increases the chance that Shattered Souls generates a Soul Fragment by 2%/4%.
Voidpurge
The cooldown of Void Ray is reduced by 2s inside Void Metamorphosis, bringing it to a 12-second cooldown reduced by Haste.
Voidrage
Increases your Mastery: Monster Within by 2%/4%, not affected by stat diminishing returns.
Soulforged Blades
Your Voidblade and Hungering Slash have a 15% increased chance to Critically Strike.
Singular Strikes
Voidblade deals 25% increased damage and Hungering Slash deals 50% increased damage to your primary target.
Demonic Instinct
The damage of Void Ray and Hungering Slash is increased by 10% at 1 point and 20% at 2 points.
Devourer's Edge
The damage of Consume/Devour and Reap/Cull is increased by 10% at 1 point and 20% at 2 points.
Voidglare Boon
Fully channelling Void Ray generates 10 Fury.
Rolling Torment
On exiting Void Metamorphosis you generate 5 Fury and gain a 0.5% damage buff for 12 seconds for each Soul Fragment collected inside the form that was not turned into a Collapsing Star.
Voidrush
Voidblade and The Hunt briefly pause your Fury drain inside Void Metamorphosis, and casting Collapsing Star reduces Voidblade's cooldown by 10 seconds.
Devourer's Bite
Damaging your target with Voidblade or The Hunt leaves a 10s debuff increasing their damage taken from you by 12%, with multiple applications overlapping on independent timers.
Impending Apocalypse
Collapsing Star deals additional damage for each Collapsing Star previously cast in this instance of Void Metamorphosis, resetting when you leave the form.
Changed Impending Apocalypse now causes each Collapsing Star to grant 20% increased damage to the next one (was 30%).
Calamitous
Your damaging Critical Strikes now deal 240% damage instead of 200% damage.
Star Fragments
Casting Collapsing Star now generates 3 Soul Fragments.
Emptiness
Each Soul Fragment collected during Void Metamorphosis increases your Haste by 0.25%, up to 25%, resetting when you leave the form.
Soul Glutton
You only need 35 Soul Fragments to enter Void Metamorphosis, but Fury drains 25% faster inside it.
Midnight
When With the final Apex point, open Void Metamorphosis with Collapsing Star for up-front burst.
Soulburst
A Season 2 Tier Set proc: harvesting 4 or more Soul Fragments with Reap has a 20% chance to make your next Consume instant and explode in a Soulburst dealing heavy Cosmic damage to nearby enemies.
When Cast Consume or Devour when it will proc or consume a Soulburst.
Voidstep
A buff granted by Hungering Slash that gives a free cast of Vengeful Retreat which deals Cosmic damage to nearby enemies.
When Cast Vengeful Retreat while buffed by Voidstep as part of the melee combo.
Fury
Devourer's primary resource outside Void Metamorphosis, capped at 120 as Annihilator or 140 as Void-Scarred, spent on Void Ray and passively drained while transformed.
Focused Ray
Void Ray deals significantly more damage if you only hit one target; avoid hitting off targets if you do not want to.
Needs reviewchecked Sep 3, 2026Sources: Icy Veins — Havoc Demon Hunter DPS Spell List and Glossary - 12.1 (updated 2026-08-10) · Icy Veins — Vengeance Demon Hunter Tank Easy Mode - 12.1 - World of Warcraft - Icy Veins (updated Aug 26, 2026) · Icy Veins — Vengeance Demon Hunter Tank Rotation, Cooldowns, and Abilities - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Icy Veins — Vengeance Demon Hunter Tank Spell List and Glossary - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Maxroll — Havoc Demon Hunter Raid Guide 12.1 - World of Warcraft (updated August 11, 2026) · Maxroll — Vengeance Demon Hunter Mythic+ Guide 12.0.7 - World of Warcraft (updated August 11, 2026) · Maxroll — Vengeance Demon Hunter Raid Guide 12.0.7 - World of Warcraft (updated August 11, 2026) · Method — Method Havoc Demon Hunter Guide - Playstyle And Rotation - Midnight 12.1 (no update date shown) · Method — Method Havoc Demon Hunter Guide - Talents - Midnight 12.1 (no update date shown) · Method — Method Vengeance Demon Hunter Guide - Playstyle And Rotation - Midnight 12.1 (updated 27th Aug, 2026) · Icy Veins — Devourer Demon Hunter DPS Rotation, Cooldowns, and Abilities - 12.1 - World of Warcraft - Icy Veins (updated Aug 17, 2026) · Icy Veins — Devourer Demon Hunter DPS Spell List and Glossary - 12.1 (updated 2026-08-10) · Method — Method Vengeance Demon Hunter Guide - Talents - Midnight 12.1 (updated 27th Aug, 2026) · Icy Veins — Devourer Demon Hunter DPS Easy Mode - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Icy Veins — Devourer Demon Hunter DPS Mythic+ Tips - 12.1 - World of Warcraft - Icy Veins (no update date shown) · Icy Veins — Havoc Demon Hunter DPS Mythic+ Tips - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Method — Method Devourer Demon Hunter Guide - Playstyle And Rotation - Midnight 12.1 (no update date shown) · Icy Veins — Vengeance Demon Hunter Tank Mythic+ Tips - 12.1 - World of Warcraft - Icy Veins (updated Aug 10, 2026) · Icy Veins — Havoc Demon Hunter DPS Rotation, Cooldowns, and Abilities - 12.1 - World of Warcraft - Icy Veins (updated Aug 30, 2026) · Maxroll — Devourer Demon Hunter Raid Guide 12.1 - World of Warcraft (updated August 17, 2026) · Method — Method Devourer Demon Hunter Guide - Talents - Midnight 12.1 (no update date shown)